2

Builder("Untitled", )
{
  Parts2(1,1,1, 1, 0, 113, 0);
  Exparam(0, 0, 0, 0, 0);
  Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
  Vector(0.000000, 0.000000, 0.000000);

  Motion("Untitled", 1, 1, 1, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );
  Motion("Untitled", 2, 2, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

  Builder("Untitled", ttr08m2.x)
  {
    Parts2(1,1,1, 1, 0, 201, 0);
    Exparam(0, 0, 0, 0, 0);
    Quaternion(0.000000, 0.000000, -1.000000, 0.000000);
    Vector(0.000000, 0.000000, 0.000000);

    Motion("Untitled", 1, 1, 1, 30, 0, 0, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );
    Motion("Untitled", 2, 2, 2, 30, 0, 0, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

    Builder("Untitled", ttr08d.x)
    {
      Parts2(0.5,0.5,0.5, 1, 0, 201, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.267220, 0.015660, 0.423863);

      Motion("Untitled", 1, 1, 1, 30, 0, 0, 0.771102, -0.167473, 0.130376, -0.600297, -0.048085, 0.445874, 0.150617, 1, 1.000000, 1.000000, 1.000000 );
      Motion("Untitled", 2, 2, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

    }
    Builder("Untitled", ttr08e.x)
    {
      Parts2(0.5,0.5,0.5, 1, 0, 201, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(-0.267296, 0.000000, 0.440252);

      Motion("Untitled", 1, 1, 1, 30, 0, 0, 0.779719, -0.121180, -0.094337, 0.607004, 0.046449, 0.450164, 0.149377, 1, 1.000000, 1.000000, 1.000000 );
      Motion("Untitled", 2, 2, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

    }
    Builder("Untitled", ttr08d.x)
    {
      Parts2(0.4,0.4,0.4, 1, 0, 201, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.096894, -0.317419, -0.373430);

      Motion("Untitled", 1, 1, 1, 30, 0, 0, 0.988138, 0.000000, 0.153571, 0.000000, 0.084051, -0.000089, -0.510710, 1, 1.000000, 1.000000, 1.000000 );
      Motion("Untitled", 2, 2, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

    }
    Builder("Untitled", ttr08e.x)
    {
      Parts2(0.4,0.4,0.4, 1, 0, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(-0.096209, -0.317671, -0.365326);

      Motion("Untitled", 1, 1, 1, 30, 0, 0, 0.989420, -0.002859, -0.143706, 0.019686, -0.051715, -0.000095, -0.517190, 1, 1.000000, 1.000000, 1.000000 );
      Motion("Untitled", 2, 2, 2, 30, 0, 0, 0.999802, 0.000000, 0.000000, 0.019893, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

    }
    Builder("Untitled", ttr08a.x)
    {
      Parts2(1.4,1.4,1.4, 1, 0, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.017577, -0.111733, -0.577519);

      Motion("Untitled", 1, 1, 1, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );
      Motion("Untitled", 2, 2, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

    }
    Builder("Untitled", ttr08c.x)
    {
      Parts2(0.4,0.4,0.4, 1, 0, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.004128, -0.108030, -1.182281);

      Motion("Untitled", 1, 1, 1, 30, 0, 0, 0.358992, 0.933341, 0.000000, 0.000000, -0.000026, 0.018790, -0.538631, 1, 1.000000, 1.000000, 1.000000 );
      Motion("Untitled", 2, 2, 2, 30, 0, 0, 0.093503, 0.995619, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

    }
    Builder("Untitled", ttrwng.x)
    {
      Parts2(1,1,1, 1, 0, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.016681, -0.007765, -0.281801);

      Motion("Untitled", 1, 1, 1, 30, 0, 0, 0.193317, -0.669726, 0.646168, -0.310743, 0.403645, 0.250194, 0.293566, 1, 1.000000, 1.000000, 1.000000 );
      Motion("Untitled", 2, 2, 2, 30, 0, 0, 0.590438, -0.285670, 0.692141, -0.301191, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

    }
    Builder("Untitled", ttrwng.x)
    {
      Parts2(1,1,1, 1, 0, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.004346, -0.026556, -0.281713);

      Motion("Untitled", 1, 1, 1, 30, 0, 0, 0.230611, -0.677253, -0.649270, 0.258059, -0.384672, 0.281901, 0.311731, 1, 1.000000, 1.000000, 1.000000 );
      Motion("Untitled", 2, 2, 2, 30, 0, 0, 0.627625, -0.309385, -0.652837, 0.290123, 0.000000, 0.000000, 0.000000, 1, 1.000000, 1.000000, 1.000000 );;

    }
  }
}
